Game Review: far: Lone Sails


Let’s start with probably the most important fact of this review: This is not the game style I typically enjoy playing. Now that that is out of the way, let me say that the play of this game is pretty amazing. In a desolate world setting, this game really does a great job of making you feel like your character is the only one in the world. The game does a good job of explaining only just enough of the gameplay, which makes part of the puzzle figuring out how to interact with the environment. The aesthetic and audio environment are spot on, and really enhance the whole “desolate world” theme.

The game play start off with minimal instruction, and the first step is making your way to your Okomotive (ship thingly). As I described previously, the first puzzle to conquer is figuring out how the ship functions. Then, you’re on your way! You travel, and have to complete environmental puzzles to keep moving your ship forward. Even moving forward is a little bit of a thought process, as you have to consider wind direction, damage to the ship, and how much fuel you have to move your ship forward on energy. Throughout the game play there are pictures to take note of that describe the world as it was previously, and give small clues as to how things came to be. Over all, the game is a gem to play!

On to my final statement, and unfortunately, my one VERY large complaint: the pricetag. I purchased this game because steam featured it on the front page of the store, and I figured, “Why not? It has great reviews (mostly positive), and I’m looking for a good single player game that doesn’t come with a bunch of frustration.” This game was both of those things. But at the $14.99 price tag, this game was WAY TOO SHORT! I understand development costs vs. supply and demand determine a games intrinsic market value. That doesn’t validate charging $15 for a game that at it’s longest probably won’t take you 3 full hours to beat. This game was fantastic in every other way. But had I known the storyline was going to come to a close after such a short period of time, I would not have made the purchase.

That being said, wait till it’s on sale and buy this game. This game IS worth buying, and IS worth playing. And maybe for you, this game is worth the price listed. Remember my first line in this article, this isn’t generally the kind of game I play at all, so the price is steep to me. Removing that, the game is a definite pick for your wishlist.

What I thought


  • System Played On: PC
  • Available On: PC (Steam, GOG, Humble Store)
  • Game Modes: Single-player
  • Visuals: 9/10
  • Audio: 10/10
  • Storyline: 6/10
  • Additional Content: N/A
  • Overall: 7/10



Let’s preface this article by stating that I’m not the BIGGEST fan of the Battle Royale genre and this all my opinion.
Now that we got that out of the way, Fortnite Battle Royale is great. It is one of those games that caught fire quick and keeps throwing gas to it’s own flames.

The original Fortnite game mode was meant to have 4 players working in unison to build…forts…and defend what’s left of humanity against these nasty aliens. While the mode is still widely available, it isn’t what you’ll see if you load up a stream on Twitch or Mixer.
Instead, you’ll see a player dropping onto an island with 99 other bloodthirsty characters. Each character has one goal: Be the last one left alive.

With limited games such as PUBG, H1Z1 King Of The Kill and The Culling being the top of the chain, Fortnite had found a niche market to thrive in.

While some see it as riding on the coat tails of PUBG because Fortnite Battle Royale was created AFTER it’s main mode was released, I see it as a good rivalry. It brings out the best in Fortnite as it has taken measures to differentiate itself from the others.
The “drop in, get killed, repeat” style of play doesn’t seem attractive on paper, but Epic Games had found a way to make this the most addictive thing in the world.

That rush of HAVING to be the last person alive or it’s a complete failure is something I never thought I would ever need more of, but I do. Casually talking with my friends to be rudely interrupted by a rival “squad” and switching into that serious tone to elimate them (let’s be honest, we die every time) is such a gratifying and glorious feeling.

Adding it’s own flair to the competition, Fortnite has brought in an art style that’s cartoony enough to not make it a Mature game but serious enough to let you feel great about purchasing the many skins, characters and emotes available.
The other main addition is the ability to build. As an enemy is attacking you, you have the option to put up barriers with the materials you gather on the battlefield. This is widely considered a game changer considering the other titles had you getting sniped in the open or just hiding in the terrain.

Fortnite is now it’s 4th “season” in which players can purchase a Battle Pass to give them extra perks and skins throughout the levels they gain. Other than that, it’s completely FREE. You do not have to pay a single dime to jump into the action.
The game itself is out on a variety of platforms, even mobile! There are tons of ways to play with your friends via crossplatform so accessbility is honestly what makes this game so appealing.

Spawning streaming idols like Ninja who has around 200k viewers per steam, no doubt spread public awareness to what Epic Games has visioned. It was also recently featured at E3 2018 as a giant “Celebrity/Pro” tournament with 3 MILLION dollars in prizes going to charity.

It’s easy to see that the Battle Royale style is trending. With upcoming releases like Battlefield V and Call Of Duty: Black Ops 4 each including their own BR mode, it’s safe to say that the popularity of Fortnite has paved that road. I don’t see it ending any time soon.


by Sean Johnson